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Bf2 1.4 patch full
Bf2 1.4 patch full












Defending the game to the death! The stability issues by blameing it on peoples hardware setup and noob overclcoking. I have been such a BF2 !!!!!! in the past.

Bf2 1.4 patch full mods#

Added support for multiple gamemodes in single maplist for mods Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned. Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round. Commander options are no longer available whilst commander is dead. Re-enabled unlocks on unranked servers.

bf2 1.4 patch full

The new values for 16, 32 and 64 players are 6, 8 and 8 respectively. Adjusted the minimum number of players to start the round on ranked servers. Fixed the excessive damage taken by the Muscle Car. Co-Op bot console commands now function on local servers. Fixed the bug that caused the player's arms to become invisible when switching weapons. Fixed the occasionnal red distance marker appearing on the ground. Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode. Fixed a crash in Co-op after a player is revived without a kit. Fixed a low reproducibility crash bug related to the vehicle drop. Fixed the filter by maps size option in the server browser.

bf2 1.4 patch full

Fixed the server browser issues with updating info. Fixed the missing server info on the map briefing screen. Another attempt at fixing the Red/Blue nametag bug. Fixed the Linux server hangs when trying to load a Special Forces Co-Op map. The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.












Bf2 1.4 patch full